A Robot Named Fight! | Press Kit
Developer: Matt Bitner Games
Platforms: Steam (PC, Mac, Linux), Windows Store, Nintendo Switch
A Robot Named Fight! is a metroidvania roguelike focused on exploration and item collection. It's developed solely by one guy, Matt Bitner. The game is a love letter to retro classics such as Super Metroid, Contra, and Mega Man, but also draws inspiration from modern indie classics such as The Binding of Isaac.
In A Robot Named Fight! you will explore a different, procedurally-generated, labyrinth every time you play. You'll discover randomized power ups that allow you to traverse obstacles and discover new areas beneath the surface of a meat infested robot city. As you delve deeper you’ll discover a rich narrative conveyed through gameplay and environmental hints. Be careful though, death is forever in this roguelike metroidvania.
You will also explode a whole lot of meat beasts with your blaster arm.
Over 4 billion unique runs
New item order and intended route every playthrough
100+ unique enemies
Achievements that unlock new content
An unreasonable amount of meat!
Tutorial Smith can offer sage advice each run.
The Megabeast descends onto the earth.
Visit the shrines of the Mechanical Gods to gamble for a blessing.
Face monstrosities as you fight your way to the Megabeast.
Destroy sentient meat lords
Traverse areas by obtaining upgrades.
Extend your playthough with randomly assigned save rooms.
Defeat the Megabeast or die and fight again.
More available at: https://www.dropbox.com/sh/55g01udiuqzv927/AAAKMsDJQUDwgptdpCWzIj2ca?dl=0
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Matt Bitner (Developer), Kayla Bitner (website/marketing)